Makeology: Makerspaces as Learning Environments (Volume 1) (Paperback) book cover

Makeology

Makerspaces as Learning Environments (Volume 1)

Edited by Kylie Peppler, Erica Halverson, Yasmin B. Kafai

© 2016 – Routledge

288 pages | 100 B/W Illus.

Purchasing Options:$ = USD
Paperback: 9781138847774
pub: 2016-05-26
$34.95
x
Hardback: 9781138847767
pub: 2016-06-02
$155.00
x
eBook (VitalSource) : 9781315726519
pub: 2016-05-20
from $34.95
$24.47


FREE Standard Shipping!
Look Inside e–Inspection Copy

Description

Makeology introduces the emerging landscape of the Maker Movement and its connection to interest-driven learning. While the movement is fueled in part by new tools, technologies, and online communities available to today’s makers, its simultaneous emphasis on engaging the world through design and sharing with others harkens back to early educational predecessors including Froebel, Dewey, Montessori, and Papert. Makerspaces as Learning Environments (Volume 1) focuses on making in a variety of educational ecosystems, spanning nursery schools, K-12 environments, higher education, museums, and after-school spaces. Each chapter closes with a set of practical takeaways for educators, researchers, and parents.

Reviews

"The Maker Movement promises a revolution in education that the Makeology volumes beautifully describe. Adults and children work together to develop designs and products they can be proud of, involving science, technology, engineering, and the arts. This is the kind of collaborative education that helps people develop identities as lifelong learners and producers."

--Allan Collins, Professor Emeritus of Learning Sciences, Northwestern University, USA

"Makeology is the first broad and comprehensive examination of the Maker Movement as a catalytic force for young people's learning. Practitioners and scholars interested in implementing and studying making as a force for creative expression and student-centered learning will find in this two-volume collection a wealth of thoughtful and significant information."

--Margaret Honey, President & CEO, New York Hall of Science, USA

"Our goal should be helping children see themselves as good learners, as lifelong learners. The impact of what they create, design, shape, and build will be known in the future, but the time for making it happen is now. This book can increase the opportunities for making in educational settings by sharing the insights of many leading practitioners."

--Dale Dougherty, Founder & Executive Chairman, Maker Media, Inc., USA, from the foreword

"One thing we have in common is our commitment to putting more power in the hands of people from all backgrounds, enabling everyone to develop their voice and express themselves. There’s a special opportunity right now. But that moment could also slip away, so it is all the more important to make connections and join forces with other communities with shared values, to make sure that all children have the opportunity to grow up as full and active participants in tomorrow’s society."

--Dr. Mitchel Resnick, LEGO Papert Professor of Learning Research and head of the Lifelong Kindergarten group at the Media Laboratory at Massachusetts Institute of Technology, USA, from Volume 2

Table of Contents

Foreword

Dale Dougherty

Acknowledgements

Chapter 1: Introduction to this volume

Kylie Peppler, Erica Rosenfeld Halverson, & Yasmin B. Kafai

Section 1: Out-of-School Makerspaces

Chapter 2: Learning to Make in the Museum: The Role of Maker Educators

Lisa Brahms & Kevin Crowley

Chapter 3: Designing for Resourcefulness in a Community-Based Makerspace

Kimberly M. Sheridan & Abigail Konopasky,

Chapter 4: Family Creative Learning

Ricarose Roque

Chapter 5: Children are not Hackers: Building a Culture of Powerful Ideas, Deep Learning, and Equity in the Maker Movement

Paulo Blikstein & Marcelo Worsley

Section 2: Makerspaces in P-16 education

Chapter 6: Design Playshop: Preschoolers Making, Playing, and Learning with Squishy Circuits

Karen Wohlwend, Anna Keune & Kylie Peppler

Chapter 7: Taking Making to School: A Model for Integrating Making into Classrooms

Peter Samuelson Wardrip & Lisa Brahms

Chapter 8: The Composition of Making

Christina Cantrill & Paul Oh

Chapter 9: Craft Technologies 101: Bringing Making to Higher Education

Deborah A. Fields & Victor R. Lee

Section 3: Online Makerspaces

Chapter 10: The Make-to-Learn Youth Contest: Gaining Youth Perspectives on Learning Through Making

Kylie Peppler & Ted Hall

Chapter 11: Tinkering Online: Digital Supports for Making and Sharing

Matt Rafalow

Chapter 12: Tinkering with MOOCS and Social Media

Mike Petrich, Karen Wilkinson & Bronwyn Bevan

Chapter 13: The Role of Online Communication in a Maker Community

Breanne K. Litts, Utah State University

Erica Rosenfeld Halverson, & Maria Bakker

Section 4: Designing for Making

Chapter 14: Paper Electronics with Circuit Stickers

Jie Qi, Natalie Freed, Jennifer Dick, & David Cole

Chapter 15: Designing for Connected Making: Supports for Collaboration and Community Building in Crafting Activities

Orkan Telhan, Yasmin B. Kafai, & Breanne K. Litts

Chapter 16: Build in Progress: Building Process-Oriented Documentation

Tiffany Tseng

Closing

Chapter 17: Developing a Maker Mindset

Lisa Regalla

About the Contributors

Index

About the Editors

Kylie Peppler is Associate Professor of Learning Sciences at Indiana University. An artist by training, she engages in research that focuses on the intersection of arts, media, new technologies, and informal learning. Her current work focuses on maker culture.

Erica Rosenfeld Halverson is Associate Professor of Digital Media and Literacy in the Department of Curriculum & Instruction at the University of Wisconsin-Madison. Her work focuses on what it means to learn in and through the arts across a range of contexts, including out-of-school arts organizations, museums, libraries, and arts-based classrooms.

Yasmin B. Kafai is Professor of Learning Sciences at the University of Pennsylvania. She is a researcher and developer of tools, communities, and materials to promote computational participation, crafting, and creativity across K-16.

Subject Categories

BISAC Subject Codes/Headings:
EDU000000
EDUCATION / General