This book offers new perspectives on game-based coaching (GBC), one of the most important practices for session design and instructional delivery in sport coaching.
GBC emphasises the sport coach as educator and the development of ‘thinking players’, and this book demonstrates what that means in practice. It brings together leading and innovative thinkers and practitioners in coaching pedagogy, and aims to stimulate reflection by the reader on their own coaching practice. Reviewing recent theoretical developments and current research in GBC, the book provides in-depth examples on how research can be applied in practice, including the use of digital video games, immersive scenario-based coaching narratives, and the Game Sense approach as ‘play with purpose’.
Representing the most up-to-date and engaging introduction to the theory and practice of GBC, this book is invaluable reading for all students of physical education and sport coaching, as well as practising coaches and coach educators.
Table of Contents
Introduction: Game-based coaching
Shane Pill, Flinders University
Chapter 1 The Game Sense approach as play with purpose
Shane Pill, Flinders University, Australia and Brendan SueSee, University of Southern Queensland, Australia
Chapter 2 Digital video games as a game-based coaching tool
Amy Price, St Mary’s University, UK
Chapter 3 Developing thinking players (DTP™)
Barrie Gordon, Victoria University of Wellington, New Zealand
Chapter 4 "Because we’re here lad, and nobody else. Just us": An existential-phenomenological perspective on game-based approaches
Ruan Jones, and David Piggott, Leeds Beckett University, UK
Chapter 5 The practical application of immersive game-based narratives
David Piggott and Ruan Jones, Leeds Beckett University, UK
Chapter 6 Skillfulness on country: Informal games and sports exposure
John Evans, University of Technology Sydney, Australia; Richard Light and Greg Downey
Chapter 7 Sport in physical education: Evidencing learning from employing a game-based approach in badminton
Stephen Harvey, Ohio University, USA, and Matthew Pomeroy, Merton Middle School, WI, USA
Chapter 8 Learning to be a game-changer
Adrian Turner, Bowling Green State University, USA
Chapter 9 Teaching players to think the game: Beyond decision making
Carlos Eduardo Gonçalves, University of Coimbra, Portugal; Serge Eloi, STAPS, University of Paris-Est, France; Humberto M. Carvalho, Federal University of Sta. Catarina, Brasil
Chapter 10 Exploring pedagogical tensions: Providing practical examples for tennis coaches to navigate a shift to game-based coaching
Mitch Hewitt, Tennis Australia; and Shane Pill, Flinders University
Chapter 11 Exploring coach educators’ experiences with developing game- based coaching
Shane Pill, Flinders University, and Dave Reynolds, South Australian Football League
Chapter 12. Coaches’ use of game-based approaches (GBAs) in team sports
Donna O’Connor, Paul Larkin and Oliver Höner, Sydney University, Australia
Shane Pill is an Associate Professor in Physical Education and Sport, at Flinders University, Adelaide, Australia and a Life Member and Fellow of the Australian Council for Health, Physical Education and Recreation.