An ideal textbook for instructional designers in training, Real World Instructional Design emphasizes the collaborative, iterative nature of instructional design. Positing instructional design as a process of simultaneous rather than sequential tasks with learner-centered outcomes, this volume engages with the essential building blocks of systematically designed instruction: learner needs and characteristics, goals and objectives, instructional activities, assessments, and formative evaluations.
Key features include a Designer’s Toolkit that includes tips and approaches that practitioners use in their work; vignettes and narrative case studies that illustrate the complexities and iterative nature of instructional design; and forms, templates, and questionnaires to support students in applying the chapter content. With updated examples, this streamlined second edition presents a timeless approach to instructional design.
Table of Contents
Preface. To the Instructor. About the Authors. 1. Introduction to Instructional Design 2. Learner Needs and Characteristics 3. Outcomes and Assessments 4. Activities: Planning Learning Events 5. Activities: Developing Instructional Strategy 6. Evaluation 7. Collaboration and Communication 8. Define Phase 9. Design Phase 10. Demonstrate Phase 11. Develop and Deliver Phases 12. The Professional Designer
Katherine Cennamo is Professor of Learning Sciences and Technologies at Virginia Polytechnic Institute and State University, USA.
Debby Kalk is Learning Architect at Laureate Education and formerly served as Principal of Cortex Learning, an e-learning developer.
"Cennamo & Kalk gift the field with a must-read book to teach structure to those entering the profession and to reinforce flexibility for those well-versed in ID. This is the volume I rely on to teach both novice and experienced designers—it is the perfect guide to designing instruction in the real world."
—Monica W. Tracey, Professor of Learning Design and Technology at Wayne State University, USA