1st Edition

Representation of Disability in Children’s Video Games

By Krystina Madej Copyright 2024
122 Pages
by Routledge

122 Pages
by Routledge

122 Pages
by Routledge

Representation of Disability in Children’s Video Games  looks at how children’s engagement with characters and stories in video games helps create the perception of disability they have as teens and adults. Drawing on child development theory supported by neuroscience, the book shows how the scaffold of information, the schema, adults have of disability is first created at a very young age... Read more

Chapter 1. Introduction 

Chapter 2 Child Development 1: Schema, Play, the Dreamworld, and Societal Norms 

Chapter 3: Child Development 2: Children’s Cognitive Development 

Chapter 4: The Games I, Representation of Physical Disability

Chapter 5. The Games II, Neurodevelopmental Disability 

Chapter 6. Content Rating Systems 

Chapter 7: Final Words

 

Biography

Krystina Madej researched children's narrative games at Georgia Tech in Atlanta, Georgia for ten years and currently holds a Research Professorship in The Centre for Games and Animation at the University of Lower Silesia in Wroclaw, Poland.