8th Edition

The Complete Guide to Blender Graphics Computer Modeling and Animation: Volume One

By John M. Blain Copyright 2024
454 Pages 1649 Color Illustrations
by A K Peters/CRC Press

454 Pages 1649 Color Illustrations
by A K Peters/CRC Press

454 Pages 1649 Color Illustrations
by A K Peters/CRC Press

Blender TM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth... Read more

Introduction

Download and Installation

The Author

Preamble

CH01 Understanding the Interface

CH02 Editors-Workspaces-Themes

CH03 Navigate and Save

CH04 Objects in the 3D View Editor

CH05 Editing Objects

CH06 Editing Tools

CH07 Editing with Modifiers

CH08 Editing Techniques- Examples

CH09 Materials- Textures- Nodes

CH10 Textures

CH11 Node Systems and Usage

CH12 Scene Lighting & Cameras

CH13 Viewport Shading

CH14 Rendering

CH15 Animation

CH16 Armatures & Character Rigging

CH17 3D Text

CH18 Blender Assets

CH19 Making a Movie

CH20 The Outliner and Collections

Index

Biography

John M. Blain has become a recognised expert in Blender having seven successful prior editions of this book to date. John became enthused with Blender on retirement from a career in Mechanical Engineering. The Complete Guide to Blender Graphics originated from personal notes compiled in the course of self learning. The notes were recognised as an ideal instruction source by Neal Hirsig, Senior Lecturer (Retired) at Tufts University. Neal encouraged publication of the First Edition and in doing so is deserving of the author's gratitude. Gratitude must also be extended to the author's wife Helen for her continuing encouragement and patience as new editions of the book are compiled.