8th Edition

The Complete Guide to Blender Graphics Computer Modeling and Animation: Volume Two

By John M. Blain Copyright 2024
382 Pages 1658 Color Illustrations
by A K Peters/CRC Press

382 Pages 1658 Color Illustrations
by A K Peters/CRC Press

382 Pages 1658 Color Illustrations
by A K Peters/CRC Press

Blender TM is a free Open-Source 3D Computer Modeling and Animation Suite  incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth... Read more

Introduction

The Author

Preamble

CH01 Objects in the 3D View Editor

CH02 Editing & Add-Ons

CH03 Editing with Generate Modifiers

CH04 Editing with Deform Modifiers

CH05 Editing Using Curves

CH06 Material Assignment

CH07 Rendering

CH08 Animation

CH09 Constraints

CH10 Armatures & Character Rigging

CH11 Shape Keys & Action Editors

CH12 Particle Systems

CH13 Physics and Simulation

CH14 Dynamic Paint

CH15 Geometry Nodes

CH16 Drivers

Ch17 Non Linear Animation

CH18 Rigging – Rigify – Animbox

CH19 Blender Render Engines

Index

Biography

John M. Blain has become a recognised expert in Blender having seven successful prior editions of this book to date. John became enthused with Blender on retirement from a career in Mechanical Engineering. The Complete Guide to Blender Graphics originated from personal notes compiled in the course of self learning. The notes were recognised as an ideal instruction source by Neal Hirsig, Senior Lecturer (Retired) at Tufts University. Neal encouraged publication of the First Edition and in doing so is deserving of the author's gratitude. Gratitude must also be extended to the author's wife Helen for her continuing encouragement and patience as new editions of the book are compiled.