2nd Edition

'The Complete Guide to Blender Graphics' and 'Blender 2D Animation' Three-Volume Set

1052 Pages
by A K Peters/CRC Press

The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition  is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for  Blender Version 3.2.2 , including additional material covering  Blender Assets, Geometry Nodes, and Non-Linear Animation . Divided into a  two-volume set , the book introduces the... Read more

First Edition-

Volume One:

Introduction

Download and Installation

The Author

Preamble

CH01 Understanding the Interface

CH02 Editors-Workspaces-Themes

CH03 Navigate and Save

CH04 Objects in the 3D View Editor

CH05 Editing Objects

CH06 Editing Tools

CH07 Editing with Modifiers

CH08 Editing Techniques- Examples

CH09 Materials- Textures- Nodes

CH10 Textures

CH11 Node Systems and Usage

CH12 Scene Lighting & Cameras

CH13 Viewport Shading

CH14 Rendering

CH15 Animation

CH16 Armatures & Character Rigging

CH17 3D Text

CH18 Blender Assets

CH19 Making a Movie

CH20 The Outliner and Collections

Index

Volume Two:

Introduction

The Author

Preamble

CH01 Objects in the 3D View Editor

CH02 Editing & Add-Ons

CH03 Editing with Generate Modifiers

CH04 Editing with Deform Modifiers

CH05 Editing Using Curves

CH06 Material Assignment

CH07 Rendering

CH08 Animation

CH09 Constraints

CH10 Armatures & Character Rigging

CH11 Shape Keys & Action Editors

CH12 Particle Systems

CH13 Physics and Simulation

CH14 Dynamic Paint

CH15 Geometry Nodes

CH16 Drivers

Ch17 Non Linear Animation

CH18 Rigging – Rigify – Animbox

CH19 Blender Render Engines

Index

Second Edition

Blender 2D AnimationThe Complete Guide to the Grease Pencil

1 Introducing the Grease Pencil

2 Drawing Strokes 

3 Editing Strokes 

4 Coloring and Customising – Strokes/Brushes 

5 The Canvas Explained

6 Placing Strokes

7 Stroke Effects

8 Background Image Tracing

9 3D Objects

10 Animating Strokes

11 Animating a Character

12 Armatures for Posing

13 Creating New Scenes

14 Wrap Up and Render 

15 Making a Movie

16 Using a Drawing Tablet 

17 Download & Installation

18 Navigate & Save

19 Using Add-ons

20 Internet resources

21 Index

Biography

John M. Blain has become a recognised expert in Blender having six successful prior editions of The Complete Guide to Blender Graphics to date. John became enthused with Blender on retirement from a career in Mechanical Engineering. The Complete Guide to Blender Graphics originated from personal notes compiled in the course of self learning. The notes were recognised as an ideal instruction source by Neal Hirsig, Senior Lecturer (Retired) at Tufts University. Neal encouraged publication of the First Edition and in doing so is deserving of the author's gratitude. Gratitude must also be extended to the author's wife Helen for her continuing encouragement and patience as new editions of the book are compiled.