6th Edition

The ID CaseBook Case Studies in Instructional Design

    382 Pages 136 B/W Illustrations
    by Routledge

    382 Pages 136 B/W Illustrations
    by Routledge

    The ID CaseBook provides instructional design students with 25 realistic, open-ended case studies that encourage adept problem-solving across a variety of client types and through all stages of the process. After an introduction to the technique of case-based reasoning, the book offers four sections dedicated to K–12, informal learning, post-secondary, and industry clients, respectively, each comprising varied, detailed cases created by instructional design experts. All cases, alongside their accompanying discussion questions, encourage students to analyze the available information, develop action plans, and consider alternative possibilities in resolving problems. This revised and updated sixth edition attends to the profound impacts that public health crises; urgent access, equity, and inclusion needs among diverse learners; and a rapidly expanded reliance on digital learning formats have had on the design of learning today.

    Introduction: The Case-Learning Process – Strategies and Reflections Part I: K-12 and INFORMAL LEARNING 1. Michael Bishop: Implementing Gaming Technologies in Traditional K-12 Contexts 2. Tameka Jackson: Blue Ridge Academy Online 3. Marisol Valencia, Fiona Huang, and the Team: Designing and Conducting Evaluation Post-Pandemic  4. Lynn Dixon: Designing a Learning Platform to Celebrate World Wetlands Day 5. Autumn Leifson: Developing a Mobile App that Supports Family Engagement Outdoors through Informal Learning 6. Maria Martinez: Developing a Virtual Reality Training Program for Autistic Adults to Use Public Transportation Part II: POST-SECONDARY 7. Lucas Baily and Ellie Miller: Addressing Low Pass Rates among Student Pilots 8. Suzie Beckett and Adam McSweeny: Developing a Role-Playing Simulation 9. Amelia Kelly, Sara Brody, and Andrea Huffman: Designing a Military Think-Tank Workshop10. Anthony Cerise: The Care, Feeding, and Growing Pains of a Multidisciplinary Undergraduate Program 11. Andy Parker and Cassie Hammond: Designing Online Labs for Undergraduate Engineering Education12. Lindsey Jenkins: Piloting Case-based Learning in a Blended Learning Nursing Curriculum13. Victoria March: Tackling Complex Context and Managing SMEs 14. Megan Martin: Redesigning a Course to Promote Equity and Increase Student Success15. Jenna Powell: Designing a Competency-Based Licensure Program 16. Tess Primeau: Redesigning Curriculum for International Learning Contexts and Global Partnerships 17. Parvathy Ramanathan and Mohana Ganesan: Redesigning a Workshop to Increase the Impact of Social Workers’ Efforts in a Developing Country 18. Jane Rogers and Kayla Wilson: Navigating Between Instructor and Student Needs by Jiyoon Jung Part III: INDUSTRY 19. Desmond Brower: Handling Challenges when Subcontracting as an External Needs Assessor 20. Maggie Lochs: Aligning Process at Global Training Innovations 21. Raul Ramirez: Designing Educational Materials for a Neurodiverse Patient Population 22. Fiona Roberts: Joyne-ing a Learning Team as a Startup Company 23. Cassie Standage: Developing a Workplace Violence Prevention Training 24. Jack Waterkamp: Managing Scope Change in an Instructional Design Project 25. Scott Hunter: Developing Online Assessment in an International Setting

     

    Biography

    Peggy A. Ertmer is Professor Emerita of Learning Design and Technology in the College of Education at Purdue University, USA.

    Krista D. Glazewski is Executive Director of the Friday Institute and Associate Dean for Translational Research in the College of Education at North Carolina State University, USA.

    Adrie A. Koehler is Associate Professor of Learning Design and Technology in the College of Education at Purdue University, USA.

    Jill E. Stefaniak is Associate Professor in the Learning, Design, and Technology program in the Department of Workforce Education and Instructional Technology at the University of Georgia, USA.

    “The sixth edition of The ID CaseBook offers a collection of case studies situated in varied instructional contexts focusing on diverse aspects of instructional design, from analysis to evaluation. These cases assist learners who are preparing to be instructional designers, professionals who are in instructional design roles, and educators who teach instructional design. The questions at the end of each case study will help readers analyze the case from different perspectives and propose multiple solutions. Overall, The ID CaseBook has a range of benefits, including applied learning, problem-solving, real-world application, and contextual understanding.”

    —Florence Martin, Professor of Learning, Design and Technology at North Carolina State University, USA

     

    The ID CaseBook comprises a rich array of cases across a diversity of contexts, from K-12 to postsecondary, from informal learning to industry training. Whether you are an aspiring designer wondering how the theoretical meets the practical; an educator hoping to engage learners in deep reflection, discussion, and debate; or a seasoned professional interested in exploring ID practice in unfamiliar contexts, this book will meet your needs. This sixth edition is a gift to the field, and a must-read.”

    —George Veletsianos, Professor and Bonnie Westby Huebner Chair in Education and Technology at the University of Minnesota–Twin Cities, USA

     

    “Each of the editions of The ID CaseBook has been great. However, more significant than my opinion is the feedback from my students about this book. Over the years, many of them have told me that they found that working through the cases in this excellent book was one of the most useful educational experiences they had while working towards their degrees. That’s the best recommendation an author can ask for!”

    —Robert A. Reiser, Professor Emeritus at Florida State University, USA