E-books: Gaming

  • Feminist War Games?: Mechanisms of War, Feminist Values, and Interventional Games book cover

    Feminist War Games?

    Mechanisms of War, Feminist Values, and Interventional Games, 1st Edition

    Edited by Jon Saklofske, Alyssa Arbuckle, Jon Bath

    Feminist War Games? explores the critical intersections and collisions between feminist values and perceptions of war, by asking whether feminist values can be asserted as interventional approaches to the design, play, and analysis of games that focus on armed conflict and economies of violence.…

    eBook – 2019-12-10
    Routledge
    Digital Research in the Arts and Humanities

  • Interpersonal Positioning in English as a Lingua Franca Interactions book cover

    Interpersonal Positioning in English as a Lingua Franca Interactions

    1st Edition

    By Svitlana Klötzl, Birgit Swoboda

    This book offers a critical reflection on interpersonal positioning across both large- and small-scale contexts and highlights the multi-faceted nature of intercultural communication in today’s global world. The volume establishes positioning primarily as the negotiation of interpersonal…

    eBook – 2019-11-28
    Routledge
    Routledge Research in Language and Communication

  • Understanding Video Games: The Essential Introduction book cover

    Understanding Video Games

    The Essential Introduction, 4th Edition

    By Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca

    From Pong to virtual reality, Understanding Video Games, 4th Edition, takes video game studies into the next decade of the twenty-first century, highlighting changes in the area, including mobile, social, and casual gaming. In this new edition of the pioneering text, students learn to assess the…

    eBook – 2019-09-11
    Routledge

  • Learning C# Programming with Unity 3D, second edition book cover

    Learning C# Programming with Unity 3D, second edition

    2nd Edition

    By Alex Okita

    Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D…

    eBook – 2019-09-09
    A K Peters/CRC Press

  • The Art of Game Design: A Book of Lenses, Third Edition book cover

    The Art of Game Design

    A Book of Lenses, Third Edition, 3rd Edition

    By Jesse Schell

    Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also…

    eBook – 2019-07-31
    A K Peters/CRC Press

  • Doing Things with Games: Social Impact Through Play book cover

    Doing Things with Games

    Social Impact Through Play, 1st Edition

    By Lindsay D. Grace

    The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and…

    eBook – 2019-07-01
    CRC Press

  • VR Developer Gems book cover

    VR Developer Gems

    1st Edition

    Edited by William R. Sherman

    This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. Reading the book from cover to cover is not the…

    eBook – 2019-06-07
    A K Peters/CRC Press

  • C# and Game Programming: A Beginner's Guide book cover

    C# and Game Programming

    A Beginner's Guide, 2nd Edition

    By Salvatore A. Buono

    The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM,…

    eBook – 2019-05-20
    A K Peters/CRC Press

  • Gambling in Everyday Life: Spaces, Moments and Products of Enjoyment book cover

    Gambling in Everyday Life

    Spaces, Moments and Products of Enjoyment, 1st Edition

    By Fiona Jean Nicoll

    The book adopts a critical cultural studies lens to explore the entanglement of government and gambling in everyday life. Its qualitative approach to gambling creates a new theoretical framework for understanding the most urgent questions raised by research and policy on gambling. In the past two…

    eBook – 2019-05-15
    Routledge
    Routledge Research in Cultural and Media Studies

  • Architectural Approach to Level Design: Second edition book cover

    Architectural Approach to Level Design

    Second edition, 2nd Edition

    By Christopher W. Totten

    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of…

    eBook – 2019-04-25
    A K Peters/CRC Press

  • Women in Game Development: Breaking the Glass Level-Cap book cover

    Women in Game Development

    Breaking the Glass Level-Cap, 1st Edition

    Edited by Jennifer Brandes Hepler

    Videogame development is usually seen as a male dominated field; even playing videogames is often wrongly viewed as a pastime for men only. But behind the curtain, women have always played myriad important roles in gaming. From programmers to artists, designers to producers, female videogame…

    eBook – 2019-04-24
    CRC Press

  • The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition book cover

    The Complete Guide to Blender Graphics

    Computer Modeling & Animation, Fifth Edition, 5th Edition

    By John M. Blain

    Blender™ is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and…

    eBook – 2019-04-15
    A K Peters/CRC Press

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