E-books: Gaming & Animation

  • Costume Design for Video Games: An Exploration of Historical and Fantastical Skins book cover

    Costume Design for Video Games

    An Exploration of Historical and Fantastical Skins, 1st Edition

    Edited by Sandy Appleoff Lyons

    Costume Design for Video Games: An Exploration of Historical and Fantastical Skins explores the rich and colorful history of fashion throughout the ages. Each page goes into detail concerning the social significance of Iconic period pieces. From the real and the imagined, Costume Design for Video…

    eBook – 2019-12-23
    CRC Press

  • The Game Audio Strategy Guide: A Practical Course book cover

    The Game Audio Strategy Guide

    A Practical Course, 1st Edition

    By Gina Zdanowicz, Spencer Bambrick

    The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to…

    eBook – 2019-12-10
    Routledge

  • Producing Animation 3e book cover

    Producing Animation 3e

    3rd Edition

    By Catherine Winder, Zahra Dowlatabadi

    Edited by Tracey Miller-Zarneke

    Producing Animation is a clear and comprehensive guide to a dynamic industry. Already a relied-upon resource by professionals and students alike, this book covers the process from concept to screen while defining the role of the producer at each phase. The third edition features new content on the…

    eBook – 2019-12-10
    CRC Press

  • Writing an Interactive Story book cover

    Writing an Interactive Story

    1st Edition

    By Pierre Lacombe, Gabriel Feraud, Clement Riviere

    Video games have become the world's largest leading cultural product. Though disputed in the past, the narrative qualities of video games have finally secured distinction in the realm of art. This is especially true for interactive games. Writing an Interactive Story will help the reader in…

    eBook – 2019-12-06
    CRC Press

  • Digital Storytelling 4e: A creator's guide to interactive entertainment book cover

    Digital Storytelling 4e

    A creator's guide to interactive entertainment, 4th Edition

    By Carolyn Handler Miller

    This fourth edition of Digital Storytelling: A creator's guide to interactive entertainment dives deeply into the world of interactive storytelling, a form of storytelling made possible by digital media. Carolyn Handler Miller covers both the basics – character development, structure and the use of…

    eBook – 2019-11-04
    CRC Press

  • Once Upon a Pixel: Storytelling and Worldbuilding in Video Games book cover

    Once Upon a Pixel

    Storytelling and Worldbuilding in Video Games, 1st Edition

    By Eddie Paterson, Timothy Simpson-Williams, Will Cordner

    Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering…

    eBook – 2019-10-31
    CRC Press

  • On Animation: The Director's Perspective Vol 1 book cover

    On Animation

    The Director's Perspective Vol 1, 1st Edition

    By Ron Diamond

    Be a fly on the wall as industry leaders Bill Kroyer and Tom Sito take us through insightful face-to-face interviews, revealing, in these two volumes, the journeys of 23 world-class directors as they candidly share their experiences and personal views on the process of making feature animated films…

    eBook – 2019-09-24
    CRC Press

  • Game Design Deep Dive: Platformers book cover

    Game Design Deep Dive

    Platformers, 1st Edition

    By Joshua Bycer

    The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book examines the history of jumping – one of the oldest mechanics in the industry – and how it has evolved and changed over the years. The author looks at the…

    eBook – 2019-09-20
    CRC Press

  • Dramatic Storytelling & Narrative Design: A Writer’s Guide to Video Games and Transmedia book cover

    Dramatic Storytelling & Narrative Design

    A Writer’s Guide to Video Games and Transmedia, 1st Edition

    By Ross Berger

    This book provides an industry professional’s firsthand POV into narrative design’s practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book will also delve into the foundations of compelling storytelling through structural analysis and character…

    eBook – 2019-08-29
    CRC Press

  • The Art of Game Design: A Book of Lenses, Third Edition book cover

    The Art of Game Design

    A Book of Lenses, Third Edition, 3rd Edition

    By Jesse Schell

    Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also…

    eBook – 2019-07-31
    A K Peters/CRC Press

  • An Introduction to GameGuru book cover

    An Introduction to GameGuru

    1st Edition

    By Michael Matthew Messina

    GameGuru is an entry-level engine designed to be easy to use as well as being extremely accessible for the user. This book gives users the information needed to access the full depth of features available in the program. Details on how to perform more complex tasks are not found easily anywhere…

    eBook – 2019-07-18
    CRC Press

  • Adaptation for Animation: Transforming Literature Frame by Frame book cover

    Adaptation for Animation

    Transforming Literature Frame by Frame, 1st Edition

    By Hannes Rall

      Talented animation artists often neglect successful storytelling in favor of strong visuals, but now you can have both with this complete guide to adaptation for animation. Veteran independent filmmaker Hannes Rall teaches you how to draw and adapt inspiration from copyright-free materials like…

    eBook – 2019-06-21
    CRC Press

3Series in Gaming & Animation

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