E-books: Gaming & Animation

  • The Theory and Practice of Motion Design: Critical Perspectives and Professional Practice book cover

    The Theory and Practice of Motion Design

    Critical Perspectives and Professional Practice, 1st Edition

    Edited by R. Brian Stone, Leah Wahlin

    This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations,…

    eBook – 2018-06-19
    Routledge

  • Working with Video Gamers and Games in Therapy: A Clinician's Guide book cover

    Working with Video Gamers and Games in Therapy

    A Clinician's Guide, 1st Edition

    By Anthony M. Bean

    Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health. Chapters examine the factors that compel individual gamers to select and identify with particular…

    eBook – 2018-06-18
    Routledge

  • Winsor McCay: His Life and Art book cover

    Winsor McCay

    His Life and Art, 1st Edition

    By John Canemaker

    This volume is the only existing biography of one of America's greatest and most influential cartoonists. Winsor McCay (1867-1934) is universally acknowledged as the first master of both the comic strip and the animated cartoon. Although invented by others, both genres were developed into enduring…

    eBook – 2018-05-30
    CRC Press

  • Game Devs & Others: Tales from the Margins book cover

    Game Devs & Others

    Tales from the Margins, 1st Edition

    Edited by Tanya DePass

    Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like…

    eBook – 2018-05-23
    A K Peters/CRC Press

  • Introduction to Computer Graphics with OpenGL ES book cover

    Introduction to Computer Graphics with OpenGL ES

    1st Edition

    By JungHyun Han

    OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han’s Introduction to Computer Graphics with OpenGL ES achieves this perfect balance.…

    eBook – 2018-05-23
    CRC Press

  • Digital Forensic Art Techniques: A Professional’s Guide to Corel Painter book cover

    Digital Forensic Art Techniques

    A Professional’s Guide to Corel Painter, 1st Edition

    By Natalie Murry

    Digital Forensic Art Techniques: A Professional’s Guide to Corel PainterTM illustrates hands-on techniques to digitally create forensic art for police and investigative purposes.  Coverage focuses specifically on how to utilize the software to create realistic human likenesses, including composites…

    eBook – 2018-05-15
    CRC Press

  • GPU Pro 360 Guide to Rendering book cover

    GPU Pro 360 Guide to Rendering

    1st Edition

    By Wolfgang Engel

    Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of…

    eBook – 2018-04-27
    A K Peters/CRC Press

  • Essential Effects: Water, Fire, Wind, and More book cover

    Essential Effects

    Water, Fire, Wind, and More, 1st Edition

    By Mauro Maressa

    Animate the world around you! Follow along with veteran Disney effects artist Mauro Maressa as he teaches you how to create and animate natural phenomena like water, fire, smoke, lightning, lava, mud, and wind. Essential Effects will help you plan, draw, design, and animate traditional 2D effects,…

    eBook – 2018-04-17
    CRC Press

  • Role-Playing Game Studies: Transmedia Foundations book cover

    Role-Playing Game Studies

    Transmedia Foundations, 1st Edition

    Edited by Sebastian Deterding, José Zagal

    This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors…

    eBook – 2018-04-17
    Routledge

  • Aesthetic 3D Lighting: History, Theory, and Application book cover

    Aesthetic 3D Lighting

    History, Theory, and Application, 1st Edition

    By Lee Lanier

    Aesthetic 3D Lighting: History, Theory, and Application delves into the history, the theory, and the practical and aesthetic application of lighting in the fine arts and 3D animation. In this book, animation industry veteran and lighting expert Lee Lanier examines the importance of lighting and…

    eBook – 2018-03-05
    Routledge

  • Workflow: A Practical Guide to the Creative Process book cover

    Workflow

    A Practical Guide to the Creative Process, 1st Edition

    By Doron Meir

    A pro isn’t just a person who can do it well. It’s a person who can do it well every time, on demand and on deadline; which is why the key to being a professional creative is having a great creative process. Whether it’s writing a book, animating a shot, designing a game level or composing a…

    eBook – 2018-02-21
    CRC Press

  • The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's book cover

    The Fundamentals of C/C++ Game Programming

    Using Target-based Development on SBC's, 1st Edition

    By Brian Beuken

    This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware,…

    eBook – 2018-02-21
    A K Peters/CRC Press

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