Focal Press: Gaming & Animation

  • 3ds Max Modeling for Games 2nd edition: An Insider’s Guide to Stylized Modeling book cover

    3ds Max Modeling for Games 2nd edition

    An Insider’s Guide to Stylized Modeling

    By Andrew Gahan

    Learn how to model comic-style a la Pixar with the expert techniques found in 3ds Max Modeling for Games: An Insider’s Guide to Stylized Modeling. This new volume will show you the ins-and-outs of stylized modeling, including characters, vehicles, environments, and much more. Follow the story of…

    Paperback – 2018-11-15 
    Routledge

  • Psychology of Game Design book cover

    Psychology of Game Design

    By Oscar Clark, Berni Good

    This book looks at the way that game designers and academics look at the game design based on a combination of design instinct and current scientific evidence, written as a dialog between commerical design interests and player behaviour study. The authors explore key design issues from a practical…

    Paperback – 2018-11-06 
    Routledge

  • Blender Foundations, Second Edition: The Essential Guide to Learning Blender 7.2x, Second Edition book cover

    Blender Foundations, Second Edition

    The Essential Guide to Learning Blender 7.2x, Second Edition

    By Alan Thorn, Roland Hess

    Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tolls on the market. With the expert insight and experience of Alan Thorn and Roland Hess, animators and artists will learn the basics starting with the revised 2.7x…

    Paperback – 2018-11-01 
    Routledge

  • How to Cheat in 3ds Max 201X: Get Spectacular Results Fast book cover

    How to Cheat in 3ds Max 201X

    Get Spectacular Results Fast, 2nd Edition

    By Michael McCarthy

    Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 201X, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods…

    Paperback – 2018-10-01 
    Routledge
    How To Cheat

  • Redesigning Animation: United Productions of America book cover

    Redesigning Animation

    United Productions of America

    By Cinzia Bottini

    United Productions of America's legacy in the history of animation had a significant impact on animation style, content, and technique, and its innovations were recognized and adopted by the other major animation studios and independent filmmakers all over the world. UPA pioneered the technique of…

    Paperback – 2018-09-07 
    Routledge
    Focus Animation

  • Unlocking Animation Layout: Expert Techniques for Effective Backgrounds book cover

    Unlocking Animation Layout

    Expert Techniques for Effective Backgrounds

    By Dan Hansen

    From his days working under the Nine Old Men and creating layout for Disney classics like Aladdin and Hercules to more than a decade of teaching animation to the rising generation at CalArts, Dan Hansen has accumulated a lifetime of knowledge and is sharing it with you in Unlocking Animation Layout…

    Paperback – 2018-08-13 
    Routledge

  • How to Cheat in 3ds Max 20XX: Get Spectacular Results Fast book cover

    How to Cheat in 3ds Max 20XX

    Get Spectacular Results Fast, 3rd Edition

    By Michael McCarthy

    Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 201X, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods…

    Paperback – 2018-08-08 
    Routledge
    How To Cheat

  • Rig it Right! Maya Animation Rigging Concepts, 2nd edition book cover

    Rig it Right! Maya Animation Rigging Concepts, 2nd edition

    By Tina O'Hailey

    Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. Veteran animation professor Tina O’Hailey will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes,…

    Paperback – 2018-08-08 
    Routledge

  • Video Games: A Medium That Demands Our Attention book cover

    Video Games

    A Medium That Demands Our Attention

    Edited by Nicholas David Bowman

    This entry in the BEA Electronic Media Research Series, born out of the April 2017 BEA Research Symposium, takes a look at video games, outlining the characteristics of the medium as cognitive, emotional, physical, and social demanding technologies, and introduces readers to current research on…

    Hardback – 2018-07-06 
    Routledge
    Electronic Media Research Series

  • The Theory and Practice of Motion Design: Critical Perspectives and Professional Practice book cover

    The Theory and Practice of Motion Design

    Critical Perspectives and Professional Practice

    Edited by R. Brian Stone, Leah Wahlin

    This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations,…

    Paperback – 2018-07-03 
    Routledge

  • Working with Video Gamers and Games in Therapy: A Clinician's Guide book cover

    Working with Video Gamers and Games in Therapy

    A Clinician's Guide

    By Anthony M. Bean

    Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health. Chapters examine the factors that compel individual gamers to select and identify with particular…

    Paperback – 2018-06-14 
    Routledge

  • Gambling in Everyday Life book cover

    Gambling in Everyday Life

    By Fiona Nicoll

    In the past two decades, gambling industries have experienced exponential growth with annual global expenditure worth approximately 300 billion dollars. Yet most academic research on gambling is concentrated on problem gambling and conducted within the psychological sciences. Nicoll considers…

    Hardback – 2018-05-01
    Routledge
    Routledge Research in Cultural and Media Studies

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