Focal Press: Gaming & Animation

  • Unlocking Animation Layout: Expert Techniques for Effective Backgrounds book cover

    Unlocking Animation Layout

    Expert Techniques for Effective Backgrounds

    By Dan Hansen

    From his days working under the Nine Old Men and creating layout for Disney classics like Aladdin and Hercules to more than a decade of teaching animation to the rising generation at CalArts, Dan Hansen has accumulated a lifetime of knowledge and is sharing it with you in Unlocking Animation Layout…

    Paperback – 2017-10-30 
    Focal Press

  • The Art of Drawing Folds: An Illustrator’s Guide to Drawing the Clothed Figure book cover

    The Art of Drawing Folds

    An Illustrator’s Guide to Drawing the Clothed Figure

    By Kelly Brine

    From Renaissance fresco painters to contemporary graphic novelists, the ability to draw clothed figures from one’s imagination has always been crucial to artists – and exceptionally difficult to attain. With over 220 illustrations, The Art of Drawing Folds: An Illustrator’s Guide to Drawing the…

    Paperback – 2017-10-13 
    Focal Press

  • Interactive Digital Narrative: History, Theory and Practice book cover

    Interactive Digital Narrative

    History, Theory and Practice

    Edited by Hartmut Koenitz, Gabriele Ferri, Mads Haahr, Diğdem Sezen, Tonguç İbrahim Sezen

    The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It…

    Paperback – 2017-10-07 
    Routledge
    Routledge Studies in European Communication Research and Education

  • 3D Game Environments: Create Professional 3D Game Worlds book cover

    3D Game Environments

    Create Professional 3D Game Worlds

    By Luke Ahearn

    The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and…

    Hardback – 2017-09-30 
    Focal Press

  • Fitness, Technology and Society: Amusing Ourselves to Life book cover

    Fitness, Technology and Society

    Amusing Ourselves to Life

    By Brad Millington

    The fitness industry is experiencing a new boom characterized by the proliferation of interactive and customizable technology, from exercise-themed video games to smartphone apps to wearable fitness trackers. This new technology presents the possibility of boundless self-tracking, generating highly…

    Hardback – 2017-09-21 
    Routledge
    Routledge Research in Sport, Culture and Society

  • Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives book cover

    Storytelling for Virtual Reality

    Methods and Principles for Crafting Immersive Narratives

    By John Bucher

    Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can…

    Paperback – 2017-07-12
    Focal Press

  • Technology in Physical Activity and Health Promotion book cover

    Technology in Physical Activity and Health Promotion

    Edited by Zan Gao

    As technology becomes an ever more prevalent part of everyday life and population-based physical activity programmes seek new ways to increase lifelong engagement with physical activity, so the two have become increasingly linked. This book offers a thorough, critical examination of emerging…

    Hardback – 2017-05-08
    Routledge
    Routledge Research in Physical Activity and Health

  • Acting for Animators: 4th Edition book cover

    Acting for Animators

    4th Edition

    By Ed Hooks

    Ed Hooks' essential acting guidebook for animators has been fully revised and updated in this 4th edition. Hooks uses classical acting theory – from Aristotle to Stanislavsky and beyond – to explain everything from character analysis and physical movement to facial expression and scene structure.…

    Paperback – 2017-04-24
    Routledge

  • History of Digital Games: Developments in Art, Design and Interaction book cover

    History of Digital Games

    Developments in Art, Design and Interaction

    By Andrew Williams

    The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the…

    Paperback – 2017-03-20
    Focal Press

  • Philosophical Perspectives on Play book cover

    Philosophical Perspectives on Play

    Edited by Malcolm MacLean, Wendy Russell, Emily Ryall

    Philosophical Perspectives on Play builds on the disciplinary and paradigmatic bridges constructed between the study of philosophy and play in The Philosophy of Play (Routledge, 2013) to develop a richer understanding of the concept and nature of play and its relation to human life and value. Made…

    Paperback – 2017-02-27
    Routledge

  • Animation: A World History: The Complete Set book cover

    Animation: A World History

    The Complete Set

    By Giannalberto Bendazzi

    A continuation of 1994’s groundbreaking Cartoons, Giannalberto Bendazzi’s three-volume Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just…

    Paperback – 2017-02-16
    Focal Press

  • Stop Motion: Craft Skills for Model Animation book cover

    Stop Motion: Craft Skills for Model Animation

    3rd Edition

    By Susannah Shaw

    Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. Stop Motion: Craft Skills for Model Animation, 3rd Edition is the essential guide to help stop motion animators overcome these challenges of this highly-skilled…

    Paperback – 2017-02-15
    Focal Press

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