Focal Press: Gaming & Animation

  • Gambling in Everyday Life book cover

    Gambling in Everyday Life

    By Fiona Nicoll

    In the past two decades, gambling industries have experienced exponential growth with annual global expenditure worth approximately 300 billion dollars. Yet most academic research on gambling is concentrated on problem gambling and conducted within the psychological sciences. Nicoll considers…

    Hardback – 2018-05-01 
    Routledge
    Routledge Research in Cultural and Media Studies

  • Video Games: A Medium That Demands Our Attention book cover

    Video Games

    A Medium That Demands Our Attention

    Edited by Nicholas D Bowman

    This entry in the BEA Electronic Media Research Series, born out of the April 2017 BEA Research Symposium, takes a look at video games, outlining the characteristics of the medium as cognitive, emotional, physical, and social demanding technologies, and introduces readers to current research on…

    Hardback – 2018-05-01 
    Routledge
    Electronic Media Research Series

  • Aesthetic 3D Lighting: History, Theory, and Application book cover

    Aesthetic 3D Lighting

    History, Theory, and Application

    By Lee Lanier

    Aesthetic 3D Lighting: History, Theory, and Application delves into the history, the theory, and the practical and aesthetic application of lighting in the fine arts and 3D animation. In this book, animation industry veteran and lighting expert Lee Lanier examines the importance of lighting and…

    Paperback – 2018-03-01 
    Focal Press

  • Redesigning Animation: United Productions of America book cover

    Redesigning Animation

    United Productions of America

    By Cinzia Bottini

    United Productions of America's legacy in the history of animation had a significant impact on animation style, content, and technique, and its innovations were recognized and adopted by the other major animation studios and independent filmmakers all over the world. UPA pioneered the technique of…

    Paperback – 2018-02-15 
    Focal Press

  • Role-Playing Game Studies: A Transmedia Approach book cover

    Role-Playing Game Studies

    A Transmedia Approach

    Edited by Sebastian Deterding, José Zagal

    This handbook, for the first time, collects the state of research on role-playing games across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, this book traces the history of the genre from wargaming precursors and…

    Paperback – 2018-02-08 
    Routledge

  • Unlocking Animation Layout: Expert Techniques for Effective Backgrounds book cover

    Unlocking Animation Layout

    Expert Techniques for Effective Backgrounds

    By Dan Hansen

    From his days working under the Nine Old Men and creating layout for Disney classics like Aladdin and Hercules to more than a decade of teaching animation to the rising generation at CalArts, Dan Hansen has accumulated a lifetime of knowledge and is sharing it with you in Unlocking Animation Layout…

    Paperback – 2018-01-15
    Focal Press

  • 3D Game Environments: Create Professional 3D Game Worlds book cover

    3D Game Environments

    Create Professional 3D Game Worlds

    By Luke Ahearn

    The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and…

    Hardback – 2018-01-10
    Focal Press

  • 3D Printing Basics for Entertainment Design book cover

    3D Printing Basics for Entertainment Design

    By Anne E. McMills

    Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or… you name it! We are beginning to ask important…

    Paperback – 2017-12-07
    Focal Press

  • Virtual Reality Filmmaking: Techniques & Best Practices for VR Filmmakers book cover

    Virtual Reality Filmmaking

    Techniques & Best Practices for VR Filmmakers

    By Celine Tricart

    Virtual Reality Filmmaking presents a comprehensive guide to the use of virtual reality in filmmaking, including narrative, documentary, live event production, and more. Written by Celine Tricart, a filmmaker and an expert in new technologies, the book provides a hands-on guide to creative…

    Paperback – 2017-11-28
    Focal Press

  • Fitness, Technology and Society: Amusing Ourselves to Life book cover

    Fitness, Technology and Society

    Amusing Ourselves to Life

    By Brad Millington

    The fitness industry is experiencing a new boom characterized by the proliferation of interactive and customizable technology, from exercise-themed video games to smartphone apps to wearable fitness trackers. This new technology presents the possibility of boundless self-tracking, generating highly…

    Hardback – 2017-10-16
    Routledge
    Routledge Research in Sport, Culture and Society

  • Interactive Digital Narrative: History, Theory and Practice book cover

    Interactive Digital Narrative

    History, Theory and Practice

    Edited by Hartmut Koenitz, Gabriele Ferri, Mads Haahr, Diğdem Sezen, Tonguç İbrahim Sezen

    The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It…

    Paperback – 2017-10-12
    Routledge
    Routledge Studies in European Communication Research and Education

  • The Art of Drawing Folds: An Illustrator’s Guide to Drawing the Clothed Figure book cover

    The Art of Drawing Folds

    An Illustrator’s Guide to Drawing the Clothed Figure

    By Kelly Brine

    From Renaissance fresco painters to contemporary graphic novel artists, the ability to draw clothed figures from one’s imagination has always been crucial to artists – and exceptionally difficult to attain. With over 220 illustrations, The Art of Drawing Folds: An Illustrator’s Guide to Drawing the…

    Paperback – 2017-10-03
    Focal Press

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